Transcript L04.ppt
Algorithms, Part 1 of 3 The First step in the programming process Topics • Definition of an Algorithm • Example: The Euclidean Algorithm • Syntax versus Semantics Reading • Sections 1.4 – 1.5 CMSC 104, L04 1 Problem Solving • Problem solving is the process of transforming the description of a problem into the solution of that problem. • We use our knowledge of the problem domain. • We rely on our ability to select and use appropriate problem-solving strategies, techniques, and tools. CMSC 104, L04 2 Algorithms • An algorithm is a step by step solution to a problem. • Why bother writing an algorithm ? o o For your own use in the future. You won’t have to rethink the problem. So others can use it, even if they know very little about the principles behind how the solution was derived. CMSC 104, L04 3 Examples of Algorithms • Washing machine instructions • Instructions for a ready-to-assemble piece of furniture • A classic: finding the greatest common divisor (GCD) o The Euclidean Algorithm CMSC 104, L04 4 Washing Machine Instructions • Separate clothes into white clothes and colored clothes. • For white clothes: o Set water temperature knob to HOT. o Place white laundry in tub. • For colored clothes: o Set water temperature knob to COLD. o Place colored laundry in tub. • Add 1 cup of powdered laundry detergent to tub. • Close lid and press the start button. CMSC 104, L04 5 Flow Chart for Algorithm Start Separate Clothes into Light / Dark and Select Which one to wash NO YES Set Temp. to HOT If / else Structure Page 180 in book. Are Cloths Light Set Temp. to Cold ? Place Cloths in Tub Add 1 cup detergent to Tub Close Lid and Press Start Button CMSC 104, L04 Stop 6 Observations About the Washing Machine Instructions • There are a finite number of steps. • We are capable of doing each of the instructions. • When we have followed all of the steps, the washing machine will wash the clothes and then will stop. CMSC 104, L04 7 Refinement of the Definition • Our old definition: o An algorithm is a step by step solution to a problem. • Adding our observations: o An algorithm is a finite set of executable instructions that directs a terminating activity. CMSC 104, L04 8 Instructions for a Ready-to-Assemble Piece of Furniture • "Align the marks on side A with the grooves on Part F.“ • How could these instructions be hard to follow? o o CMSC 104, L04 Which side is A? A & B look alike -- both line up with Part F. This instruction is ambiguous. The steps are not sequential, do not follow any particular order. 9 Poor Example of an Algorithm CMSC 104, L04 10 Poor Example of Algorithm CMSC 104, L04 11 Carburetor Rebuilding Diagram. Poor example of an algorithm. No Start, No Stop, No Steps CMSC 104, L04 12 Final Version of the Definition • Our old definition: o An algorithm is a finite set of executable instructions that directs a terminating activity. • Final version: o An algorithm is a finite set of unambiguous, executable instructions that directs a terminating activity. CMSC 104, L04 13 History of Algorithms • The study of algorithms began as a subject in mathematics. • The search for algorithms was a significant activity of early mathematicians. • Goal: To find a single set of instructions that can be used to solve any problem of a particular type (a general solution). CMSC 104, L04 14 The Euclidean Algorithm Problem: Find the largest positive integer that divides evenly into two given positive integers (i.e., the greatest common divisor). Algorithm: Assign M and N the values of the larger and smaller of the two positive integers, respectively. Divide M by N and call the remainder R. If R is not 0, then assign M the value of N, assign N the value of R, and return to Step 2. Otherwise, the greatest common divisor is the value currently assigned to N. CMSC 104, L04 15 Finding the GCD of 24 and 9 M 24 9 6 N 9 6 3 R 6 3 0 So, 3 is the GCD of 24 and 9. CMSC 104, L04 16 Euclidean Algorithm (con’t) • Do we need to know the theory that Euclid used to come up with this algorithm in order to use it ? • What intelligence is required to find the GCD using this algorithm ? CMSC 104, L04 17 Greatest Com. Divisor Flow Chart Start Assign M = Larger N = Smaller While loop Structure Page 112 in book. Get Remainder R of M / N Get Remainder R of M / N Assign valueof of N N AssignMMthevalue Assign N the value of R Assign R value of N N Does R = 0 ? Yes N is GCD Stop CMSC 104, L04 18 The Idea Behind Algorithms • Once an algorithm behind a task has been discovered o We don't need to understand the principles. o The task is reduced to following the instructions. o The intelligence is "encoded into the algorithm." CMSC 104, L04 19 Algorithm Representation • Syntax and Semantics o Syntax refers to the representation itself. o Semantics refers to the concept represented. (i.e., the logic). CMSC 104, L04 20 Contrasting Syntax and Semantics • In the English language, we have both syntax and semantics. • Syntax is the grammar of the language. • Semantics is the meaning. • Given the following sentence, I walked to the corner grocery store. o o Is this sentence syntactically correct? Is it semantically correct? CMSC 104, L04 21 Contrasting Syntax and Semantics (con’t) • Given the following sentence, I talked to the circular grocery store. o o Is this sentence syntactically correct? Is it semantically correct? • How about I grocery store walked corner the to. CMSC 104, L04 22 Contrasting Syntax and Semantics (con’t) • Conclusion: An English sentence may be syntactically correct, yet semantically (logically) incorrect. • This is also true of algorithms. • And it is also true of computer code. CMSC 104, L04 23 Flowcharting • Flowcharting is another technique used in designing and representing algorithms. • A flowchart is a graph consisting of geometric shapes that are connected by flow lines. • From the flowchart one can write the program code. CMSC 104, L04 24 Symbols (I) or Terminal symbol Process symbol Input-Output symbol Decision symbol CMSC 104, L04 25 Symbols (II) Flow Lines indicating the logical sequence of statements One must follow the flow of the arrows direction, one cannot go in the opposite direction of the arrows flow. CMSC 104, L04 26