Transcript OER
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 License. Implementing PBL using Open Educational Resources Opening Doors to Digital Learning Catherine Bruen National Digital Learning Repository (NDLR), Trinity College, Dublin Acknowledgements & Thanks to: Fiona Concannon, NUI Galway Terry Barrett, Diane Cashman, UCD Outline Outline & Objectives A Problem can be… How might OER be useful to me? What’s out there for me? • Taking a look at OER content & services Going Open? • Tools and services for Implementation Summary & Closing Discussion Problem based Learning • PBL – “Principle of using problems as a starting point for acquisition & integration of new knowledge” – Barrows, 1982 • The process of acquiring new knowledge based on recognition of a need to learn • PBL simultaneously develops problem solving strategies, disciplinary knowledge bases and skills by placing students in an active learning role with a purposefully) ill structured problem which mirrors real world problems Features of PBL… • • • • Allows students to transfer knowledge Active processes Collaboration Problem solving skills which combine factual knowledge with – Goal setting – Strategy selection – Goal evaluation • Transdisciplinary Quality problems should be: • Engaging and motivating • Authentic, real world from professional and social life • Ill-structured, open to multiple ideas/hypotheses, sustaining discussion • Multidimensional: physical, cognitive, social, emotional, ethical, etc. • A stimulus for a web of collaborative enquiry - Terry Barrett & Diane Cashman, UCD, 2009 A Problem can be… • A scenario, a story, a dilemma, a challenge, a trigger in any media, or a starting point for learning • Understanding a perplexing phenomenon, working on a challenge e.g. design brief, creating a work of art, finding a more effective, appealing or environmentally friendly way to do something, learning more about a key concept through working with a trigger and producing a product for a client group, are all ways of learning and developing through working on a variety of problem types - Terry Barrett & Diane Cashman, UCD, 2009 Different Problem Formats Imagery, websites, wikis, blogs, Animations, video clips, email, audio clips, podcasts, databases, Webquests, IM Chat Requests, scenario, dialogue, correspondence, cartoon, newspaper report, report brief, quotation, literature excerpt, Roleplay Digitized experiences Simulated experiences Bodily experiences, social & emotional experiences, concrete objects, current controversies Lived experiences - Terry Barrett & Diane Cashman, UCD, 2009 What are Open Educational Resources? “digitised materials offered freely and openly for educators, students and self-learners to use and reuse for teaching, learning and research” Content • Full courses, courseware, content modules, learning objects, collections and journals Tools • Software to support the development, use, reuse and delivery of learning content Implementation Resources • Intellectual property licenses to promote open publishing of materials, design principles of best practice (OECD, 2007) “Open” means… Open Access: Content is provided free of charge Social dimension Technical dimension Legal dimension Open Standards: Produced in open format and with open source software Open Licensed: licensed for re-use, free from restrictions to modify, re-mix and repurpose How might OER be useful? • With a colleague identify – Types of resources you use on daily basis with your students – Occasions where you might use an Open Educational Resources in PBL Content • Full courses, courseware, content modules, learning objects, collections and journals Tools • Software to support the development, use, reuse and delivery of learning content Implementation Resources • Intellectual property licenses to promote open publishing of materials, design principles of best practice Institutional Repository at NUI Galway Irish Initiative From December 2009, NDLR goes open……… http://www.ndlr.ie/ Institutions trying to develop their own Teaching & Learning resources A National Repository of shared Teaching & Learning Resources 2004 - 2008 An Open digital repository 2009 • Expense • Critical mass • Paucity of shared experiences • Difficult to sustain • Larger scale • More opportunity to support multiple subject areas • Potential for greater reuse • Potential for collaboration • Standing on the shoulder of giants Raising the bar for teaching & learning as a collective • Much more scalable • Huge potential for CoPs contribution & reuse • International license agreements already in place (e.g. Creative Commons licenses) CCLearn • Protection against commercial exploitation • Easier to set up infrastructure (access & authentication not a problem) Imagebank http://www.imagebank.ie OER initiatives for the general public RESOURCES “IN THE WILD” Dion Hinchcliffe. Available online at: httpweb2.wsj2.com Photo sharing - Flickr • Flickr Youtube/ Vimeo Wikis Wikipedia Further Examples • Sample Problems – www.udel.edu/pbl – www.unimaas.nl/pbl/mission/mission001.htm • Images Search Engines – – – – – – – – – http://labs.ideeinc.com/multicolour http://images.google.ie www.ask.com www.picsearch.com www.turboscout.com www.flickr.com/creativecommons/ http://commons.wikimedia.org www.intute.ac.uk http://informine.ucr.edu Creative Commons • Creative Commons is a movement that has evolved from open source software ideas and licences. • Was founded in 2001 by a group of American legal academics, creators and entrepreneurs. • The idea was to generate a number of easy-to-use licences with which creators could share their work to the public while maintaining certain control over it. • There are now 55 million works using CC licences. • Creative Commons licences can be used: – Blog postings, RSS feeds, Wiki pages to help clarify reuse of such resources – On PowerPoint slides – Play “Wanna Work Together?” – http://learn.creativecommons.org/resources/faq/ A 5 Step Approach to Developing Problems in Different Media 5. Implementing your Problem 2. Sourcing Existing Resources 1. Brainstorming & Storyboarding 4b. Developing your own Resources 3. Copyright Clearance 4a. Reusing Resources - Terry Barrett & Diane Cashman, UCD, 2009 Academics perspective Institutional perspective Stakeholders Perspectives 1. Citation rates go up 1. 1. 2. Participating in a CoP (Self help network) Leveraging content more easily and safely Improving the quality of the teaching resources used within Irish HE 2. Exemplars to help employees to use & develop digital resources 2. 3. Encourages formation of self sustaining Cop & subject areas (academics using these resources) Enhancing the teaching practice associated with the use of digital learning via sharing of good practice and digital resources 3. Encourage reduction in the cost of teaching again via sharing and reuse… 3. More opportunities for feedback on your resources 4. More potential for collaborations 4. Potential for cost savings in the development of digital resources What are Other People Doing? • Open Access Week • Martin Weller on Twitter: (Professor of Educational Technology at the Open University, UK) • Blue Skies Thinking for design and OER – Prof. Grainne Conole, OU, UK – Cloudworks: Share & Discuss Learning & Teaching ideas – Researching the Open World • Stephen Downes Consideration of community is essential… How to contribute to the OER movement? • Consider publishing your materials with a creative commons license • Consider how your academic community might collaborate to produce or share rich media resources • Enquire about what repositories are open for you to use and publish in The best way to predict the future is to invent it-Alan Kay Discussion 1. What is required to make resources discoverable, reusable and freely accessible globally? 2. Why do institutions engage (or not engage) in OER initiatives? 3. Why do academics use web 2.0 content sharing services like Youtube and Slideshare? 4. Are there any concerns about OER initiatives such as quality assistance of content, pedagogical issues and accreditation? An MIT OCW Chronology MIT Council on Education Technology (CET) Planning Group reviewed long-term strategy for MIT MIT OCW to build up to & maintain target of 1800~2000 courses by 2007 Interim Management Board directed OCW activities CET Lifelong Learning Study Group formulated/proposed OCW vision & concept OCW Task Force began development of implementation plans Permanent MIT OCW organization & executive director 900 courses 700 courses May-Jun Feb-Apr 2000 May-Oct Nov-Mar Jun Jul-Apr Apr 2001 Extensive internal deliberations involving all faculty and administrative bodies May 2002 Sep 2003 Mellon & Hewlett Foundations gave MIT an initial $11M over 2 years to help launch OCW MIT announced OCW amidst worldwide attention and acclaim Sep Apr Sep 2004 2005-2007 Official MIT OCW launch with 500 courses from all 5 schools and 33 academic disciplines Worldwide release of OCW pilot website with 50+ courses from 23 academic disciplines Source: Dick Yue Institutional Model E.g. SEP Endowment Model Models of production, use & distribution Funding Models E.g. MIT Open Courseware Adapted from Downes, 2006